In development

A game set in the universe of The Legacy of Fire

Card game · 2 to 4 players

The heroes, dragons and demons of the Great Continent step off the page and onto the table. Every round draws a battlefield, every battlefield demands one attribute — and every card holds a technique able to turn the duel around.

The game's title screen: the stone board lit by four torches, with the title Battle of the Adventurers carved at the center.
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The Game

From the page to the table

Thirty-two characters from the saga — adventurers, colossal dragons and demons — become cards with five attributes, two abilities and one special technique. The clash is direct: a battlefield is revealed, it decides which attribute counts that round, and each player picks the card to answer with.

Whoever loses the duel watches their own card shatter on the stone and loses a life point. Run out of life and you leave the table.

A match in progress: two cards summoned face to face on the board, with Mana Pool values of 30 and 100 marked above each one.
The two summoned cards, with the contested value marked above each one. The card lit in gold is the player's: this is the moment to decide on the special technique.

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The Round

Five attributes, one battlefield, one choice

There are nineteen battlefields, and they are not scenery: one demands Speed, another forbids techniques, another makes the lowest value win. The card that would have won the previous round can be the worst choice for this one.

The special technique costs Mana and is decided after every card is on the table — with the opponent's value already in sight, and fifteen seconds to choose.

Defeat: the card cracks from the point of impact and breaks into shards.
The draw: the two collide with equal force, pull back and return. Neither gives way.

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The Cards

Thirty-two names from the Great Continent

Every card carries its Rank — from Bronze to Diamond — its Element and the five values that define it. Below the artwork sit the two abilities, which fire on their own when their condition is met, and the special technique, which only comes into play if the player pays for it.

  • 01PowerThe raw force of the clash.
  • 02ResistanceWhat takes the blow.
  • 03SpeedWho strikes first.
  • 04Mana PoolThe fuel of the techniques.
  • 05Element LevelFire, Light, Water, Lightning, Wind, Earth, Darkness.
The game's card gallery, with filters for Rank, Element and Type on the left and the grid of all thirty-two cards on the right.
The gallery: all 32 cards, filtered by Rank, Element and Type.
The Golden Dragon card enlarged, showing Power 100, Resistance 80, Speed 40, Mana Pool 100 and Element Level 4, plus three abilities.
The Golden Dragon, a Colossal card: five attributes and three rules lines of its own.

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The Table

From two to four adventurers

Classic Mode

Playable

The straight duel of attributes, in the tradition of top-trumps games. You are in within two minutes and it teaches itself.

Advanced Mode

Playable

Life, Mana, battlefields, abilities and special techniques. This is where the cards show what they can really do.

Tables of 3 and 4

Playable

Everyone summons at once and the lowest value at the table loses life. With four players, a bad round is expensive.

Online Matches

In development

The lobby and the networked match already exist and run. Reconnection and drop handling are still being built.

A four-player table: four plaques showing name, life and mana at the corners of the board, each with its own hand of cards.
A table of four: every seat has its own life and mana plaque, and its own hand.

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The Journey

What carries over from one match to the next

Every match earns experience, coins and progress on the daily and weekly challenges. The titles and avatars you equip show on your plaque at the table — your opponent sees who they are playing before the first card falls.

The gallery keeps the statistics of every character: how many rounds it won, with which attribute, and against whom.

The game's main menu, with the player profile, level, coins and the gallery sections.
The main menu, with the profile, the level and the coins earned.

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The Forge

What already stands, and what is still in the fire

The game is in development and has no release date. Everything you have seen on this page is the build that runs today, captured straight from the screen — none of it is promotional artwork.

Classic ModePlayable
Advanced ModePlayable
32 cards · 19 battlefieldsIn the game
Progression, shop and challengesIn the game
Soundtrack and sound effectsIn production
Online matchesIn development
Release dateTo be announced
The full opening, 30 seconds — with sound.
The Adventurers' Call

Follow the forge

The flame is already lit

Behind the scenes, new cards and the release announcement go out first to those who are following along.

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